Professional wrestling has accrued a considerable nomenclature through its long existence. Much of it stems from the industry's origins in the days of carnivals and circuses, and the slang itself is often referred to as "carny talk." In the past, wrestlers used such terms in the presence of fans so as not to reveal the worked nature of the business. In recent years, widespread discussion on the Internet has popularized these terms. Many of the terms refer to the financial aspects of pro wrestling in addition to performance-related terms.
Electrical work is the work done on a charged particle by an electric field. The equation for 'electrical' work is equivalent to that of 'mechanical' work:
The electrical work per unit of charge, when moving a negligible test charge between two points, is defined as the voltage between those points.
Particles that are free to move, if positively charged, normally tend towards regions of lower voltage (net negative charge), while if negatively charged they tend to shift towards regions of higher voltage (net positive charge).
However, any movement of a positive charge into a region of higher voltage requires external work to be done against the field of the electric force, work equal to that electric field would do in moving that positive charge the same distance in the opposite direction. Similarly, it requires positive external work to transfer a negatively charged particle from a region of higher voltage to a region of lower voltage.
The electric force is a conservative force: work done by a static electric field is independent of the path taken by the charge. There is no change in the voltage (electric potential) around any closed path; when returning to the starting point in a closed path, the net of the external work done is zero. The same holds for electric fields.
A work of art, artwork, art piece, piece of art or art object is an aesthetic physical item or artistic creation. Apart from "work of art", which may be used of any work regarded as art in its widest sense, including works from literature and music, these terms apply principally to tangible, portable forms of visual art:
Used more broadly, the term is less commonly applied to:
Innovation is a new idea, or more-effective device or process. Innovation can be viewed as the application of better solutions that meet new requirements, unarticulated needs, or existing market needs. This is accomplished through more-effective products, processes, services, technologies, or business models that are readily available to markets, governments and society. The term "innovation" can be defined as something original and more effective and, as a consequence, new, that "breaks into" the market or society.
While a novel device is often described as an innovation, in economics, management science, and other fields of practice and analysis, innovation is generally considered to be the result of a process that brings together various novel ideas in a way that they have an impact on society.
In business and economics, innovation can be a catalyst to growth. With rapid advancements in transportation and communications over the past few decades, the old world concepts of factor endowments and comparative advantage which focused on an area’s unique inputs are outmoded for today’s global economy. Economist Joseph Schumpeter, who contributed greatly to the study of innovation economics, argued that industries must incessantly revolutionize the economic structure from within, that is innovate with better or more effective processes and products, as well as market distribution, such as the connection from the craft shop to factory. He famously asserted that “creative destruction is the essential fact about capitalism”. In addition, entrepreneurs continuously look for better ways to satisfy their consumer base with improved quality, durability, service, and price which come to fruition in innovation with advanced technologies and organizational strategies.
In time series analysis (or forecasting) — as conducted in statistics, signal processing, and many other fields — the innovation is the difference between the observed value of a variable at time t and the optimal forecast of that value based on information available prior to time t. If the forecasting method is working correctly successive innovations are uncorrelated with each other, i.e., constitute a white noise time series. Thus it can be said that the innovation time series is obtained from the measurement time series by a process of 'whitening', or removing the predictable component. The use of the term innovation in the sense described here is due to Hendrik Bode and Claude Shannon (1950) in their discussion of the Wiener filter problem, although the notion was already implicit in the work of Kolmogorov.
Innovation (1984–2004) is an American television series that aired on PBS. It covered topics on science, health and technology. It was produced at New York City public TV station WNET.
Innovation was conceived by Executive Producer Bill Einreinhofer and hosted by broadcast journalist Jim Hartz.
Initially a local magazine-style series, each half-hour program was dedicated to a single topic. Among the subjects explored were flight, the impact of stress on personal health, animal intelligence and diabetes, along with how technology was transforming the ways people live and work.
By the early 1990s, as PBS moved away from half-hour prime time programming, Innovation evolved into a continuing series of documentary specials and mini-series. The final episodes of Innovation aired on PBS in 2004.
One of the Innovation mini-series was called People in Motion.People in Motion looked at technology as a method of personal empowerment for people with disabilities. Three programs, hosted by the musician Itzhak Perlman, aired in 1995. Three additional programs, broadcast in 1996, were hosted by actress Marlee Matlin.